Per-iteration install/remove had a race condition: settings.local.json
was written immediately before CC started, and CC could read the old
file (without the hook) on the first iteration.
Now the hook is installed once when loop.sh starts and removed on exit.
The AGENT_LOOP_ACTIVE env var guard ensures it only fires for CC sessions
spawned by the loop, so keeping it installed the whole time is safe.
The tmux display-message approach had edge cases: it could succeed outside
tmux, fail on first iteration, or behave differently depending on tmux
socket state.
Replace with AGENT_LOOP_ACTIVE env var exported by loop.sh. CC sessions
spawned by the loop inherit it; interactive CC sessions don't. Simple,
no external dependencies, no race conditions.
Headless mode was half-built and untested. Agent-loop is a plugin
that runs interactively via tmux — there's no CI use case yet.
Removes --headless flag, timeout compatibility shim, output capture
logic, and LOOP_AGENT_TMPFILE handling. Cuts 82 lines from loop.sh.
- Fix evaluator bypass on last story (moved completion check)
- Fix all stale command name references across README, loop.sh, skills, plugin.json
- Fix explore evaluator false rejects (.loop/ files are expected)
- Fix stderr capture order in headless mode
- Fix shell injection risk in hooks.sh python fallback
- Remove .DS_Store from tracking
- Rewrite README to match current architecture (single entry point, tmux, optional tools)
- Add XcodeBuildMCP and iOS simulator MCP to optional tools docs
Generator-evaluator architecture with iterative context-reset for
long-running coding tasks. Ships as a Claude Code plugin — install
with /plugin and use /agent-loop:init, /agent-loop:plan, /agent-loop:run.