fix: critical bugs, stale refs, README rewrite, security fixes
- Fix evaluator bypass on last story (moved completion check) - Fix all stale command name references across README, loop.sh, skills, plugin.json - Fix explore evaluator false rejects (.loop/ files are expected) - Fix stderr capture order in headless mode - Fix shell injection risk in hooks.sh python fallback - Remove .DS_Store from tracking - Rewrite README to match current architecture (single entry point, tmux, optional tools) - Add XcodeBuildMCP and iOS simulator MCP to optional tools docs
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@@ -5,7 +5,7 @@
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# 1. Copies the harness to ~/.claude/loop/ (prompts, templates, lib, loop.sh)
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# 2. Installs skills as Claude Code commands at ~/.claude/commands/
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#
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# After install, use /loop-init in any project to get started.
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# After install, use /agent-loop:run in any project to get started.
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#
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# Usage:
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# ./install.sh # Install
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@@ -18,7 +18,7 @@ HARNESS_DIR="$CLAUDE_DIR/loop"
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COMMANDS_DIR="$CLAUDE_DIR/commands"
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SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
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SKILLS=(loop-init loop-plan loop-run loop-triage)
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SKILLS=(setup stories run triage)
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# --- Colors (if terminal supports them) ---
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if [ -t 1 ]; then
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@@ -100,9 +100,7 @@ info "${BOLD}Installation complete.${RESET}"
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echo ""
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echo " Next steps (inside Claude Code, in any project):"
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echo ""
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echo " /loop-init # Set up the loop for your project"
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echo " /loop-plan # Generate PRD and sprint contracts"
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echo " /loop-run # Run the loop interactively"
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echo " /agent-loop:run # Single command — setup, plan, and run"
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echo ""
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echo " Or run headless: .loop/loop.sh"
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echo ""
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